SONOS – Final Game Design Document

Rock BW


In a historical moment dominated by visuality, what does it mean to espouse phonocentrism? How does a focus on aurality change, reorient, or otherwise modify everyday ways of inhabiting space? Sound Orchestrating Nebulous Organization of Society or SONOS, one of the factions attempting to make meaning of The Project, turns toward sound as a way to reconfigure space in terms of its echoing and resonant contours. A elusive but intense group, SONOS haunts spaces around Chicago with new forms of aural practice to suggest that seeing is never the only way to believe.

Updated Website

Game Design Document


Team Awesome (Pao-Chen, Josh, Rahul, Chris, Anna)


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